![]() ![]() Once you have chosen your starting kill team, it is good practice to establish your kill team’s background. You can never have more than twenty operatives on your dataslate. You can remove an operative from your dataslate before or after a game, but if you do, it cannot be added back to your dataslate as it was removed - all experience points, injuries, Battle Honours etc. Each time you do, complete a narrative datacard for that operative accordingly. You can only add more operatives to your dataslate when a rule specifies, such as the Operative Assigned Requisition. During the campaign, the number of operatives on your dataslate can change as recruits join and operatives are slain. DARK ANGELS) These are the operatives you will start your Spec Ops campaign with. ) must have the same keyword chosen (e.g. Operatives that have the same selectable keyword (e.g. Once you have chosen your faction, you must select one of that faction’s kill teams, adhering to the selection requirements it specifies, and complete a narrative datacard for each of its operatives (note that you only complete a narrative datacard for the operatives selected to fulfill that kill team’s selection requirements, not for every operative listed as an option). Factions are presented in kill team army lists, and are always specified with a skull symbol, e.g. This specifies what operatives you can select for your kill team, and all the operatives in your kill team must have that faction keyword in common. The first step in creating a dataslate is to select your kill team’s faction. It also includes narrative datacards for each operative in your kill team. A dataslate is used as a reference and record of all information concerning your kill team in a Spec Ops campaign. This also allows other players to take the supply crates for themselves.When you start a Kill Team Spec Ops campaign, you must create a dataslate. ![]() Occasionally, the crates will not land directly on top of the supply drop zone but rather on the ground nearby, which means the player must manually order his units to collect them before they disappear. After purchasing the Supply lines upgrade, the amount of supplies dropped will be worth $1650. A complete load of supplies is worth $1500 once dropped. Upon completion, the supply drop zone will call in a cargo plane filled with supply crates every two minutes. However, the structure also consumes high base power resources and the delay between supply drops is a potential weakness when compared to the continuous, steady funds that could be delivered by Chinese Internet centers or GLA black markets. Supplies are processed immediately upon landing.Ī large amount of money is dropped off on each delivery, with the supply drop zone paying for itself on the second delivery. The supply drop zone was a large drop-off point that allowed the commander in control of it to periodically receive UN Crates from C-130 Hercules transport aircraft. To build the supply drop zone, US generals had to have already constructed a strategy center.
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